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ExtensionInfo.xml is the core file of Extensions.

Core[]

The file is defined inside the <HacknetExtension> </HacknetExtension> tags.

Language[]

This tag defines the language the extension is set to.

Usage:

<Language>en-us</Language>

Supported languages:

  • English: en-us
  • German: de-de
  • French: fr-be
  • Russian: ru-ru
  • Spanish: es-ar
  • Korean: ko-kr
  • Japanese: ja-jp
  • Chinese, simplified: zh-cn

Name[]

This tag sets the name of the extension.

Usage:

<Name>Test Extension</Name>

Maximum name length is 128 characters.

AllowSaves[]

This tag enables or disables the ability to save the game throughout the extension.

Usage:

<AllowSaves>true</AllowSaves>

Set to false to disable saving.

StartingVisibleNodes[]

Appending Node IDs to this tag will make them appear on the netmap once the extension is launched.

Usage:

<StartingVisibleNodes>Node1,Node2</StartingVisibleNodes>

StartingMission[]

The Mission file that is defined in this tag will load in the mission once the extension is launched.

Usage:

<StartingMission>Missions/StartingMission.xml</StartingMission>

StartingActions[]

Please provide the list of actions that are not compatible with StartingActions


The Action file that is defined in this tag will load in the set of actions once the extension is launched.

Usage:

<StartingActions>Actions/StartingActions.xml</StartingActions>

IMPORTANT: the StartingActions have issues working with certain actions. To avoid any future problems, define the action file via the missionStart tag of the starting mission.

Description[]

This tag defines the Extension description that appears within Hacknet.

Usage:

<Description> --- Test Extension ---
This is the extension description.</Description>

Faction[]

This tag defines the faction(s) that are involved in the extension. To define multiple factions use multiple tags.

Usage:

<Faction>Factions/ExampleFaction.xml</Faction>

StartsWithTutorial[]

This tag enables or disables the Tutorial from the base game.

Usage:

<StartsWithTutorial>true</StartsWithTutorial>

Set to false to disable it.

HasIntroStartup[]

This tag enables or disables the startup boot sequence.

Usage:

<HasIntroStartup>true</HasIntroStartup>

Set to false to disable it.

StartingTheme[]

This tag defines the starting theme of the extension.

Usage:

<StartingTheme>Themes/ExampleTheme.xml</StartingTheme>

The following original themes can be used:

  • TerminalOnlyBlack
  • HacknetBlue
  • HacknetTeal
  • HacknetYellow
  • HackerGreen
  • HacknetWhite
  • HacknetPurple
  • HacknetMint

e.g.:

<StartingTheme>HacknetTeal</StartingTheme>

IntroStartupSong[]

This tag defines the starting song of the extension. Custom songs must be in .ogg format to work properly.

Usage:

<IntroStartupSong>Music/ExampleSong.ogg</IntroStartupSong>

Original and DLC soundtrack can be used by defining their name (without the format) from these folders:

  • Content/Music
  • Content/DLC/Music

Usage (for OST):

<IntroStartupSong>The_Quickening</IntroStartupSong>

Sequencer[]

The following tags define the behavior of the ESequencer executable.

SequencerTargetID[]

This tag defines the target node that the player connects to upon the ESequencer spin-up. Supports a node ID or an IP address (for dynamic targets).

Usage:

  • ID
<SequencerTargetID>SequencerTarget</SequencerTargetID>
  • IP address
<SequencerTargetID>127.0.0.1</SequencerTargetID>

SequencerSpinUpTime[]

This tag defines the time it takes (in seconds) for the ESequencer to connect the player to the target node.

Usage:

<SequencerSpinUpTime>10.5</SequencerSpinUpTime>

SequencerFlagRequiredForStart[]

This tag defines the flag that is required for the ESequencer to become available.

Usage:

<SequencerFlagRequiredForStart>testFlag</SequencerFlagRequiredForStart>

ActionsToRunOnSequencerStart[]

This tag defines the action file that will activate upon the ESequencer startup.

Usage:

<ActionsToRunOnSequencerStart>Actions/SequencerActions.xml</ActionsToRunOnSequencerStart>

Workshop[]

WorkshopDescription[]

This tag defines the Extension description in the Steam workshop. Usage:

<WorkshopDescription>Description goes here</WorkshopDescription>

WorkshopLanguage[]

This tag defines the language of the Extension.

Usage:

<WorkshopLanguage>English</WorkshopLanguage>

WorkshopVisibility[]

This tag defines the visibility of the Extension in the Steam Workshop.

Usage:

  • Public
<WorkshopVisibility>0</WorkshopVisibility>
  • Friends only
<WorkshopVisibility>1</WorkshopVisibility>
  • Private
<WorkshopVisibility>2</WorkshopVisibility>

WorkshopPreviewImagePath[]

This tag defines the path to the preview image.

Usage:

<WorkshopPreviewImagePath>WorkshopLogo.png</WorkshopPreviewImagePath>

WorkshopPublishID[]

This tag defines the workshop ID. Do NOT change it manually - Steam will automatically set the ID once the Extension has been uploaded to the workshop.

<WorkshopPublishID>NONE</WorkshopPublishID>

Once it is puiblished, the ID will be set.

External links[]

Extensions
ExtensionInfo.xml
ActionsFactionsHacker ScriptsMissionsNodes
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