ExtensionInfo.xml
is the core file of Extensions.
Core[]
The file is defined inside the <HacknetExtension> </HacknetExtension>
tags.
Language
[]
This tag defines the language the extension is set to.
Usage:
<Language>en-us</Language>
Supported languages:
- English:
en-us
- German:
de-de
- French:
fr-be
- Russian:
ru-ru
- Spanish:
es-ar
- Korean:
ko-kr
- Japanese:
ja-jp
- Chinese, simplified:
zh-cn
Name
[]
This tag sets the name of the extension.
Usage:
<Name>Test Extension</Name>
Maximum name length is 128 characters.
AllowSaves
[]
This tag enables or disables the ability to save the game throughout the extension.
Usage:
<AllowSaves>true</AllowSaves>
Set to false
to disable saving.
StartingVisibleNodes
[]
Appending Node IDs to this tag will make them appear on the netmap once the extension is launched.
Usage:
<StartingVisibleNodes>Node1,Node2</StartingVisibleNodes>
StartingMission
[]
The Mission file that is defined in this tag will load in the mission once the extension is launched.
Usage:
<StartingMission>Missions/StartingMission.xml</StartingMission>
StartingActions
[]
StartingActions
The Action file that is defined in this tag will load in the set of actions once the extension is launched.
Usage:
<StartingActions>Actions/StartingActions.xml</StartingActions>
IMPORTANT: the StartingActions
have issues working with certain actions. To avoid any future problems, define the action file via the missionStart
tag of the starting mission.
Description
[]
This tag defines the Extension description that appears within Hacknet.
Usage:
<Description> --- Test Extension --- This is the extension description.</Description>
Faction
[]
This tag defines the faction(s) that are involved in the extension. To define multiple factions use multiple tags.
Usage:
<Faction>Factions/ExampleFaction.xml</Faction>
StartsWithTutorial
[]
This tag enables or disables the Tutorial from the base game.
Usage:
<StartsWithTutorial>true</StartsWithTutorial>
Set to false
to disable it.
HasIntroStartup
[]
This tag enables or disables the startup boot sequence.
Usage:
<HasIntroStartup>true</HasIntroStartup>
Set to false
to disable it.
StartingTheme
[]
This tag defines the starting theme of the extension.
Usage:
<StartingTheme>Themes/ExampleTheme.xml</StartingTheme>
The following original themes can be used:
TerminalOnlyBlack
HacknetBlue
HacknetTeal
HacknetYellow
HackerGreen
HacknetWhite
HacknetPurple
HacknetMint
e.g.:
<StartingTheme>HacknetTeal</StartingTheme>
IntroStartupSong
[]
This tag defines the starting song of the extension. Custom songs must be in .ogg
format to work properly.
Usage:
<IntroStartupSong>Music/ExampleSong.ogg</IntroStartupSong>
Original and DLC soundtrack can be used by defining their name (without the format) from these folders:
Content/Music
Content/DLC/Music
Usage (for OST):
<IntroStartupSong>The_Quickening</IntroStartupSong>
Sequencer[]
The following tags define the behavior of the ESequencer executable.
SequencerTargetID
[]
This tag defines the target node that the player connects to upon the ESequencer spin-up. Supports a node ID or an IP address (for dynamic targets).
Usage:
- ID
<SequencerTargetID>SequencerTarget</SequencerTargetID>
- IP address
<SequencerTargetID>127.0.0.1</SequencerTargetID>
SequencerSpinUpTime
[]
This tag defines the time it takes (in seconds) for the ESequencer to connect the player to the target node.
Usage:
<SequencerSpinUpTime>10.5</SequencerSpinUpTime>
SequencerFlagRequiredForStart
[]
This tag defines the flag that is required for the ESequencer to become available.
Usage:
<SequencerFlagRequiredForStart>testFlag</SequencerFlagRequiredForStart>
ActionsToRunOnSequencerStart
[]
This tag defines the action file that will activate upon the ESequencer startup.
Usage:
<ActionsToRunOnSequencerStart>Actions/SequencerActions.xml</ActionsToRunOnSequencerStart>
Workshop[]
WorkshopDescription
[]
This tag defines the Extension description in the Steam workshop. Usage:
<WorkshopDescription>Description goes here</WorkshopDescription>
WorkshopLanguage
[]
This tag defines the language of the Extension.
Usage:
<WorkshopLanguage>English</WorkshopLanguage>
WorkshopVisibility
[]
This tag defines the visibility of the Extension in the Steam Workshop.
Usage:
- Public
<WorkshopVisibility>0</WorkshopVisibility>
- Friends only
<WorkshopVisibility>1</WorkshopVisibility>
- Private
<WorkshopVisibility>2</WorkshopVisibility>
WorkshopPreviewImagePath
[]
This tag defines the path to the preview image.
Usage:
<WorkshopPreviewImagePath>WorkshopLogo.png</WorkshopPreviewImagePath>
WorkshopPublishID
[]
This tag defines the workshop ID. Do NOT change it manually - Steam will automatically set the ID once the Extension has been uploaded to the workshop.
<WorkshopPublishID>NONE</WorkshopPublishID>
Once it is puiblished, the ID will be set.
External links[]
Extensions |
---|
ExtensionInfo.xml Actions • Factions • Hacker Scripts • Missions • Nodes |